Author | Barlow |
Submission date | 2013-12-04 04:23:50.769769 |
Rating | 4641 |
Matches played | 617 |
Win rate | 47.33 |
Use rpsrunner.py to play unranked matches on your computer.
'''
Barlow Q Odin
written 12/3/2013
'''
import random
if not input:
#setup stage
beats = {'P': 'S', 'S': 'R', 'R':'P'}
my_history = "" #historys are strings of previous choices
opp_history = ""
win_track = "" #keeptrack of wins and losses
output = random.choice(['R','P','S'])
trickery = 0
hind_sight = 5
elif len(my_history)+1 % random.randint(1,len(my_history)+1) == 0: #random choice every so often to keep pattern matchers guessing
output = random.choice(['R','P','S'])
else:
my_history += output #concat my previous choice to my history
opp_history += input #concat opponent's previous choice to their history
predict = {'P': 0, 'S': 0, 'R': 0}
prediction = ""
if beats[input] == output: #concat win/loss/tie to win_track
win_track += "W"
trickery = win_track[-10:].count('L') / 10 #reset trickery level a bit in case it was a misconception
elif beats[output] == input:
win_track += "L"
trickery += win_track[-5:].count('L') / 5 #opponent may have known the previous choice
else:
win_track += "T"
counter = 1
if len(my_history) < 100: #only look at the last 50 matches for history
begin = 0
else:
begin = len(my_history)-100
while counter <= hind_sight:
current_my_match = my_history[-counter:] #my recent choices
current_opp_match = opp_history[-counter:] #opponent recent choices
while begin <= len(my_history) - counter: #step through history strings until loop reaches current length of recent choices
if current_my_match == my_history[begin:begin+counter] and current_opp_match == opp_history[begin:begin+counter]: #compare recent choices to previous history
predict[opp_history[begin+counter+1]] += counter #if similar decision path is found, increment prediction based on amount of recent choices that were matched
if predict['R'] > predict['S'] and predict['R'] > predict['P']:
prediction = 'R'
elif predict['S'] > predict['P'] and predict['S'] > predict['R']:
prediction = 'S'
else:
prediction = 'P'
if trickery > 1:
output = beats[prediction] #opponent is acting trickily, so expect a loss
else:
output = prediction