Author | ClaytonP |
Submission date | 2011-06-10 04:18:31.073936 |
Rating | 5612 |
Matches played | 5585 |
Win rate | 55.18 |
Use rpsrunner.py to play unranked matches on your computer.
import random
# first move setup
if input == "":
lastInputsPatterns = ['RRR', 'RRP', 'RRS', 'RPR', 'RPP', 'RPS', 'RSR', 'RSP', 'RSS', 'PRR', 'PRP', 'PRS', 'PPR', 'PPP', 'PPS', 'PSR', 'PSP', 'PSS', 'SRR', 'SRP', 'SRS', 'SPR', 'SPP', 'SPS', 'SSR', 'SSP', 'SSS']
lastInputsPatternsOccurences = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
lastInputsPatternsOccurences = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
thirdLastInput = ""
secondLastInput = ""
rCount = pCount = sCount = 0
rounds = 0
# still building history
if secondLastInput == "" or thirdLastInput == "" or rounds < 20:
output=random.choice(['R','P','S'])
thirdLastInput = secondLastInput
secondLastInput = input
rounds+=1
# ready to go
else:
# set weights to 0
rWeight = pWeight = sWeight = 0
# update input counts
if input == "R":
rCount += 1
elif input == "P":
pCount += 1
elif input == "S":
sCount += 1
# if any input happens more then 50% of the time then assign a weight to it
if rCount > rCount + pCount + sCount * (1/3):
rWeight+= 1
elif pCount > rCount + pCount + sCount * (1/3):
pWeight+= 1
elif sCount > rCount + pCount + sCount * (1/3):
sWeight+= 1
# update pattern occurences
lastInputsPatternsOccurences[lastInputsPatterns.index(input + secondLastInput + thirdLastInput)]+=1
# get the occurance counts of possible next inputs
rockOccurrences = lastInputsPatternsOccurences[lastInputsPatterns.index("R" + input + secondLastInput)]
paperOccurrences = lastInputsPatternsOccurences[lastInputsPatterns.index("P" + input + secondLastInput )]
scissorsOccurrences = lastInputsPatternsOccurences[lastInputsPatterns.index("S" + input + secondLastInput )]
# if any occurance count is greater then 50% then assign a weight to the corrisponding input
if rockOccurrences > rockOccurrences + paperOccurrences + scissorsOccurrences * (1/3):
rWeight+= 2
elif paperOccurrences > rockOccurrences + paperOccurrences + scissorsOccurrences * (1/3):
pWeight+= 2
elif scissorsOccurrences > rockOccurrences + paperOccurrences + scissorsOccurrences * (1/3):
sWeight+= 2
#if the weight of any possible input is greater then the others then set it to the predicted input
#if not - go random
if rWeight > pWeight and rWeight > sWeight:
pridictedInput = "R"
elif pWeight > rWeight and pWeight > sWeight:
pridictedInput = "P"
elif sWeight > pWeight and sWeight > rWeight:
pridictedInput = "S"
else:
pridictedInput=random.choice(['R','P','S'])
output = {'R':'P','P':'S','S':'R'}[pridictedInput]
thirdLastInput = secondLastInput
secondLastInput = input