Author | mad |
Submission date | 2017-04-27 14:36:33.163220 |
Rating | 4652 |
Matches played | 338 |
Win rate | 44.08 |
Use rpsrunner.py to play unranked matches on your computer.
import random
def scoring(out):
reward = 0
if ((input == "R") and (out == "R")):
reward += 0.5
elif ((input == "P") and (out == "P")):
reward += 0.5
elif ((input == "S") and (out == "S")):
reward += 0.5
elif ((input == "R") and (out == "P")):
reward += 1.0
elif ((input == "P") and (out == "S")):
reward += 1.0
elif ((input == "S") and (out == "R")):
reward += 1.0
return reward
if (input == ""):
test = ""
rewards = [0,0,0,0,0,0,0,0]
scoreRot0 = 0
scoreRot1 = 0
scoreRot2 = 0
scoreRndm = 0
scoreAlwaysR = 0
scoreAlwaysP = 0
scoreAlwaysS = 0
outHSM = random.choice(['R', 'P', 'S'])
rewards[0] = scoreHSM = 0
else:
test += input
scoreHSM += scoring(outHSM)
rewards[0] = scoreHSM
for length in range(min(5, len(test)-1), 0, -1):
trova = test[-length:]
pos = test.rfind(trova, 0, (len(test) - length))
if (pos == -1):
outHSM = random.choice(['R', 'P', 'S'])
else:
if (test[pos+length] == "R"):
outHSM = "P"
elif (test[pos+length] == "S"):
outHSM = "R"
else:
outHSM = "S"
if not input:
outRot0 = random.choice(['R', 'P', 'S'])
rewards[1] = scoreRot0 = 0
else:
outRot0 = {'R':'R', 'P':'P', 'S':'S'}[input]
scoreRot0 += scoring(outRot0)
rewards[1] = scoreRot0
if not input:
outRot1 = random.choice(['R', 'P', 'S'])
rewards[2] = scoreRot1 = 0
else:
outRot1 = {'R':'P', 'P':'S', 'S':'R'}[input]
scoreRot1 += scoring(outRot1)
rewards[2] = scoreRot1
if not input:
outRot2 = random.choice(['R', 'P', 'S'])
rewards[3] = scoreRot2 = 0
else:
outRot2 = {'R':'S', 'P':'R', 'S':'P'}[input]
scoreRot2 += scoring(outRot2)
rewards[3] = scoreRot2
outRndm = random.choice(['R', 'P', 'S'])
scoreRndm += scoring(outRndm)
rewards[4] = scoreRndm
outAlwaysR = 'R'
scoreAlwaysR += scoring(outAlwaysR)
rewards[5] = scoreAlwaysR
outAlwaysP = 'P'
scoreAlwaysP += scoring(outAlwaysP)
rewards[6] = scoreAlwaysP
outAlwaysS = 'S'
scoreAlwaysS += scoring(outAlwaysS)
rewards[7] = scoreAlwaysS
max = 0
maxIndex = 0
for i in range(len(rewards)):
if rewards[i] > max:
max = rewards[i]
maxIndex = i
if (maxIndex == 0):
output = outHSM
elif (maxIndex == 1):
output = outRot0
elif (maxIndex == 2):
output = outRot1
elif (maxIndex == 3):
output = outRot2
elif (maxIndex == 4):
output = outRndm
elif (maxIndex == 5):
output = outAlwaysR
elif (maxIndex == 6):
output = outAlwaysP
elif (maxIndex == 7):
output = outAlwaysS